These days I am hooked on Clash of Clans. I play this game from time to time if I have some free time. I don’t feel any strong interest in the game but unintentionally push the start button if I am not doing anything that needs my immediate attention. Clash of Clans is a well-made […]
Recently many mobile games in AppStore and Android Market are getting more popular among users. PC games, once mainstream of the the game industry, are encroached by mobile games. According to a survey by Mocospace, 46% of gamers are spending more time playing mobile games this year than last year while 23% of those are […]
Information is fulcrum to push a service to the next level, which obtains a certain amount of business fundamental in the internet service industry. As described on the previous post, crowd sourcing is a very effective method if it works well as it was intended. Sometimes companies give freebies to users or promote services to […]
What to Do for the Next Success?
As network effect increasingly accelerates, internet services are putting more stress on two core essentials: the number of user and the number of interaction. If a service fails to garner sufficient volume to support it, it is hard to sustain the service for the long term. Upon concentrating on the quantitative growth, business models become […]
Counterattack of Chinese Companies
A few days ago, Hugo Barra, the ex-head of product management at Google and currently the head of global for Xiaomi, urged high potential of Chinese market based on many index including its number of internet users. As he mentioned, maybe the Chinese market may become the largest one after several years and some Chinese […]
Groupon Acquires Ticket Monster
Groupon announced that it will acquire its copy-cat service in Korea for US$ 260 million, which consists of US$ 100 million cash and Groupon stocks equivalent of US $160 million. Daniel Hyunsung Shin, the founder and present CEO of Ticket Monster, sold his company to LivingSocial for US$ 350 million in 2011 which […]
Wearable Device: the Nascent Version
When people talk about wearable devices, they say that these products will be the next gadget that will take over the popularity of tablets, which were actually initiated and are led by Apple. Due to the possibility of a huge booming-up in this market and strategic reasons, many companies as well as key players such […]
Yahoo’s stride looks interesting. Marissa Mayer announced the $1.1 billion acquisition of Tumblr at a press event on May 20th. This audacious deal seems to be beneficial for Yahoo to aggregate Tumblr’s young users into Yahoo’s business territory. After its press release of the purchase of Tumblr, Yahoo opened its new service strategy for […]
According to IT Media, LINE, NHN’s mobile messenger, ranks as the number one application most used by smartphone users in Japan with 17,130 users on May 20th. It is followed by Google Play (16,188) and Google Maps (14,229). This fast growing chat application is extending its business territory into Asia and Europe while Whatsapp […]
Marissa Mayer mentioned interest graph as one of important directions for internet service providers. The word itself is not new but its nuance is a little different from the remarks of other experts. This is because she experienced the real world of contextual play at Google as the head of search business. Many people […]